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BSYNTH has agreed to compose and arrange most of the music for Sanctimonia. Select tracks will be composed by Kevin Fishburne and a few are collaborations. The music will be comprised of original synthetic orchestrations, pleasantly melodic overtures and nods to benchmark composers such as Nobuo. Here are some early examples of menu and in-game music being nuanced in the pipeline:


Sanctimonia Soundtrack

11/10/11, check out Under, Chris's newest addition. Very Ultima VI, very underworld. I've been contemplating the underworld lately. Because of the game's detailed overworld, even making it a series of triangle strips with elevation won't make it easier to incorporate a separate but equal lower layer (or several). Maybe I could create a separate bedrock data file and allow people to dig into it and excavate it underneath the top layer. I'd have to allow people to dig up and down to create holes into it.



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