ELCOME, fellow traveller. Sanctimonia is an open source massively multiplayer online role playing game taking place in a fantasy world based loosely on the
continent of Britannia. It is free of most conventional RPG contrivances
such as classes, levels, instantiated quests, grinding and griefing.
Sanctimonia instead focuses upon three primal entities which define human
existence:
ATURE, including weather systems and plant
and animal birth, growth, reproduction, migration and death. Geological
depth is represented by separate, mutable layers of bedrock, sand,
soil, vegetation and snowfall.
URVIVAL, including eating, drinking, sleeping, seeking or
creating shelter, harvesting natural resources by hunting, farming,
animal domestication and mining, self-defense, reproduction and child-rearing.
IVILIZATION, including writing, passing and enforcing laws,
defining cultural territories, establishing hierarchies
of governance, warfare and the free exchange of ideas for the
betterment of the group or the individual.
HESE complex goals are accomplished by implementing simple gameplay
mechanics which simulate their equivalent real-world counterparts.
Commonly referred to as emergent
gameplay, realistically balancing the consequences of these actions is the primary design objective.
RAPHICALLY
Sanctimonia incorporates overhead scrolling and scaling with
full-screen rotatation locked to player orientation. Most game objects
(players, flora,
fauna, items, etc.) are photographed from scale models from 16
directions to intensify the 3D immersion. A hybrid
dynamic/user-controlled zoom
system will allow accurate crafting and other
detail-oriented tasks in high resolution.
ANCTIMONIA
is designed to be played and enjoyed immediately by even the
novice. It is optimized for a PlayStation DualShock-style gamepad,
from which
the majority of its gameplay features are accessible. Players
may toggle seamlessly between moving with the D-pad (Zelda-style) and
the more advanced dual analog sticks (FPS-style) as desired.
NIQUE to Sanctimonia, your character is always online even if you are not, assuming their daily duties
under the guidance of fully customizable artificial intelligence. Even if you
only play once a week, you can set your player's schedule to perform
work, buy and sell items as needed, defend themselves or engage in
any number of activities to ensure their success and welfare.
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